Most of these companies start the journey from a functional standpoint, avoiding extra layers that may "divert users' attention", such as refined flows, potential edge cases, and, sometimes, proper visual design foundations and user experience. Here, the goal is to ship the product first to validate its value, then address other considerations.
AI made producing software cheap, but understanding it is still expensive. The Manifesto optimizes for the former. This addendum shifts the emphasis toward the latter. Four updated values, three refined principles, with reasoning for each.
Your coding apprentice can build, at your direction, pretty much anything now. The task becomes more like conducting an orchestra than playing in it. Not all members of the orchestra want to conduct, but given that is where things are headed, I think we all need to consider it at least.
One of the challenges teams face when working with large boards or displaying multiple fields on work item cards is limited screen space. This became even more noticeable with the rollout of the New Boards hub, which introduced additional spacing and padding for improved readability. While this enhances clarity, it can also reduce the number of cards visible at once.
"I've never felt this much behind as a programmer. The profession is being dramatically refactored as the bits contributed by the programmer are increasingly sparse and between. I have a sense that I could be 10X more powerful if I just properly string together what has become available over the last ~year and a failure to claim the boost feels decidedly like skill issue."
Scrum has a bad reputation in some organizations. In many cases, this is because teams did something they called Scrum, it didn't work, and Scrum took the blame. To counter this, when working with organizations, we like to define a small set of rules a team must follow if they want to say they're doing Scrum. Enforcing this policy helps prevent Scrum from being blamed for Scrum-like failures.
During my eight years working in agile product development, I have watched sprints move quickly while real understanding of user problems lagged. Backlogs fill with paraphrased feedback. Interview notes sit in shared folders collecting dust. Teams make decisions based on partial memories of what users actually said. Even when the code is clean, those habits slow delivery and make it harder to build software that genuinely helps people.
To find the typical example, just observe an average stand-up meeting. The ones who talk more get all the attention. In her article, software engineer Priyanka Jain tells the story of two colleagues assigned the same task. One posted updates, asked questions, and collaborated loudly. The other stayed silent and shipped clean code. Both delivered. Yet only one was praised as a "great team player."