#collision-detection

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fromSlicker
1 week ago

Basic Physics Engine in about 100 lines of pure JavaScript

Simulates moving balls under gravity with basic collision detection and elastic impulses using simple code without external libraries.
fromSlicker
3 months ago

Newton's Cradle Tutorial

Step 2: Initialize Canvas and Constants Set up the canvas context and define the physical parameters of your cradle: const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); const numBalls = 5; // Number of balls in cradle const ballRadius = 20; // Radius of each ball const stringLength = 150; // Length of pendulum string const frameY = 50; // Y position of top frame const spacing = ballRadius * 2 + 2; // Space between balls const centerX = canvas.width / 2; // Center of canvas let balls = []; let dragging = null; // Track which ball is being dragged
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