Video games
fromKotaku
21 hours agoPeak Devs Call Out Entitled Gamers Who Want Endless Free Updates
Endless support for games is not guaranteed; updates are considered a bonus, not a right.
The FBI's Seattle Division is seeking to identify potential victims installing Steam games embedded with malware. The FBI believes the threat actor primarily targeted users between the timeframe of May 2024 and January 2026.
The FBI is investigating a hacker suspected of publishing several video games laced with malware on the popular PC games store Steam. In its announcement looking for victims who may have been infected, the FBI listed the following games suspected of being developed by the same cybercriminal over the last two years, hosted on the Steam store but embedded with malware: BlockBlasters, Chemia, Dashverse/DashFPS, Lampy, Lunara, PirateFi, and Tokenova.
The Chapter Voice Pack 1 presented itself as if it were going to re-enliven the experience of playing, with all-new dialogue for your favorite characters, a purported 450 new lines, though peculiarly it was not included as part of the game's season passes but only as a standalone $5 DLC.
Players who spent money on the free-to-play shooter's battle pass or skin shop were greeted on March 17 with emails from Sony notifying them that money they'd spent on the game had been returned to their accounts. It's unclear if everyone who ever spent money on is getting it back or only those players who invested after Wildlight Entertainment announced layoffs just a few weeks after launch.
While the PlayStation 4 was considered jailbroken by 2016, the Xbox One has remained invulnerable since its release on November 22, 2013. Well, that is until very recently, as Markus 'Doom' Gaasedelen just showcased a newly discovered 'Bliss' exploit at RE//verse 2026.
"We are aware that many modern game development environments have AI powered tools built into them. Efficiency gains through the use of these tools is not the focus of this section," reads the generative AI disclosure form for developers, as seen in a screenshot posted by Carless on LinkedIn. "Instead, it is concerned with the use of AI in creating content that ships with your game, and is consumed by players. This includes content such as artwork, sound, narrative, localization, etc.," the form reads.
Nintendo's fired off a new volley of legal notices against the Switch emulation scene. Close to a dozen GitHub pages were hit with DMCA takedown requests over the weekend. However, while several of the Nintendo Switch GitHub pages have given in to Nintendo's demands, the development team behind the Eden emulator has boldly refused. Instead, they proceed with publishing a new v0.2.0 build of the Eden Switch emulator on GitHub just days later.
As the AI revolution accelerates and continues to reshape traditional business models, it has triggered a cascade of new legal, regulatory and policy challenges. At the forefront of these emerging issues are a growing number of high-stakes legal battles between content creators and major Generative AI (GenAI) companies behind large language models (LLMs). This article examines key legal themes and critical questions arising from recent developments at the intersection of AI and Copyright law.
New data is reinforcing a structural shift in how AI systems access publisher content: AI models are increasingly scraping publisher content, regardless of bot-blocking measures or content licensing deals meant to control usage, improve attribution or drive referral traffic. New research from analytics firms and bot-tracking companies shows AI tools are increasingly crawling publisher sites as inputs for AI-generated summaries and training, while sending back only limited referral traffic.
They train on it and self-evaluate against it. Yet those AI-driven interfaces increasingly answer questions without sending users to the content source. Google's AI Overviews makes this obvious to many businesses in the form of dwindling search traffic. Many publishers are alarmed, having built their businesses on audience reach, page views, and advertising impressions. When AI systems summarize articles instead of referring readers, the economic model fractures.
Bad news for fans of The Jumping Burger: the PlayStation Store has excised the game, along with over 1,000 similar titles published by the same developer, in what appears to be an effort to clear the storefront of shovelware. German publisher ThiGames had its entire catalog of at least 1,196 games silently delisted. The company, as pointed out by streamer and "trophy hunter" RobThanatos on X, published the fourth-highest number of titles on the PlayStation Store. ThiGames has yet to publicly acknowledge the removals.
In light of the above facts, I'm being forced to take immediate action. I'm making unavailable all versions of the mods and also all the posts related to the wonderful work we have done here together for years, so that there will be no ground for further claims,
The plans include "updating our Anti-Cheat systems for improved detection and bans," and speaking directly to one of the main sources of complaint, "applying client-side fixes specifically addressing the 'out of map' glitch." There are also plans to bring in measures and tools for streamers to "help mitigate stream sniping"-the issue where players can see where streamers are on a map and what they're doing, and using this to the sniper's advantage.
There has been a demo renaissance in the last few years, and we couldn't be happier. Demos have been a part of video game history for a long time, but whether or not they've been good for sales has been up in the air for quite some time. Fortunately, in the last couple weeks we've gotten a Dragon Quest 7: Reimagined and Final Fantasy 7 demo for Switch 2.