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Video games
fromEngadget
1 day ago

Jason Blundell announces his new-new studio, Magic Fractal

Jason Blundell has launched a new studio, Magic Fractal Studios, following the closure of Dark Outlaw Games.
Games
fromKotaku
1 week ago

I Can't Stop Playing This Terrible Game, So Maybe It's Good?

Timber Rush is a simplistic game focused on upgrading abilities and collecting logs, yet it captivates players despite its lack of traditional gameplay.
Video games
fromGameSpot
4 days ago

New The Lord Of The Rings Game Coming From Tomb Raider Studio - Report

Crystal Dynamics is developing a new The Lord of the Rings game, alongside two Tomb Raider titles, aiming to compete with Hogwarts Legacy.
#crowdfunding
Video games
fromKotaku
4 days ago

Hope For A New Open World Lord Of The Rings RPG Is Surging

Warhorse Studios may be developing a Lord of the Rings game, but conflicting rumors and industry challenges create uncertainty.
Games
fromwww.theguardian.com
1 week ago

Wordle inventor gets ahead of the game | Letters

Josh Wardle continues to create games, demonstrating the importance of ongoing creativity beyond initial success.
Video games
fromKotaku
1 week ago

Valve Writer Says Some At The Studio Are Testing Out AI Tools

Erik Wolpaw and a small team at Valve are exploring AI for enhancing game writing, but he believes AI won't replace creative writing soon.
Board games
fromMedium
3 weeks ago

Are games really "dumbing down"?

The Elder Scrolls evolved from a struggling franchise after failed games Battlespire and Redguard into one of gaming's most influential RPG series.
Intellectual property law
fromKotaku
4 weeks ago

Ashes of Creation CEO Breaks Silence Following Legal Victory

Steven Sharif, former CEO of Intrepid Studios, achieved a legal victory against the Board of Directors over claims of fiduciary duty breaches, trade secret violations, and unlawful asset seizure related to Ashes of Creation's collapse.
fromThe New Yorker
3 weeks ago

The Next Game from the Creator of Wordle Is Here

The day Josh Wardle sold Wordle to the New York Times, in 2022, for more than a million dollars, should have been a moment of triumph. The game, which gives players six chances to guess a five-letter word, had unexpectedly become a global sensation, and Wardle had already begun to receive e-mails from puzzle designers seeking his input on their own ideas.
Games
Video games
fromThe Verge
3 weeks ago

Panic's gaming ambitions hinge on the weird and whimsical

Panic's gaming strategy prioritizes innovation and unique experiences over obvious sequels, as demonstrated by creating Big Walk, a 12-player co-op adventure, instead of a direct Untitled Goose Game sequel.
Video games
fromThe Verge
4 weeks ago

Indie games are turning the act of looking into an art

Hidden Folks pioneered a 'searching' game genre that emphasizes curiosity and exploration within detailed worlds, distinguishing itself from traditional hidden object games through interactive storytelling and playful discovery.
Video games
fromKotaku
1 month ago

Esoteric Ebb Has A Lot Of Hilarious Ways In Which You Can Die

Esoteric Ebb is an isometric RPG combining Baldur's Gate 3 and Disco Elysium elements, released March 3, where character stat allocation significantly impacts gameplay difficulty and survival.
#generative-ai
fromKotaku
1 month ago
Artificial intelligence

Elder Scrolls 6 Director Says AI's Not A Fad But It Can't Replace Art

fromKotaku
1 month ago
Artificial intelligence

Elder Scrolls 6 Director Says AI's Not A Fad But It Can't Replace Art

Books
fromArs Technica
2 months ago

TR-49 is interactive fiction for fans of deep research rabbit holes

Research notes in a cataloged database reveal interlinked authors, hidden computer commands, and an unfolding narrative converging on a metaphysical search and encroaching threat.
fromwww.theguardian.com
2 months ago

A gaming success story': how Warhammer became one of Britain's biggest companies

So popular is the fantasy game that its parent company Games Workshop is valued at a staggering 6bn and is almost ever-present on British high streets. The fact a niche interest game invented by self-confessed geeks has become a huge global business is a story almost as unbelievable as those played out on its customers' kitchen tables. Games Workshop started as a mail order board games company run by three friends
Business
UX design
fromMedium
2 months ago

Escaping AI sludge, Figma Make prompts, UX for board games

AI-driven workflows have produced homogenized products, making brands sterile; designers should prioritize craft and delightful MVPs to solve user problems and differentiate experiences.
fromwww.theguardian.com
2 months ago

I don't like organised fun, but Dungeons and Dragons is my shining nerdy light amid the darkness | Patrick Lenton

I wish this was a one-off blip in my regimented friendship schedule, but all through 2025 I played the world's slowest game of message tennis. I'd invite a pal for dinner, only for the world to turn, the seasons pass, grey hairs gather at my temples, before a date was finally locked in. This sentiment seems to be common among my circle.
Relationships
fromGameSpot
2 months ago

Warhammer Maker Doesn't Want AI Anywhere Near Its Creative Work For Now

We do have a few senior managers that are [experts on AI]: none are that excited about it yet. We have agreed an internal policy to guide us all, which is currently very cautious, e.g., we do not allow AI-generated content or AI to be used in our design processes or its unauthorized use outside of GW, including in any of our competitions,
Artificial intelligence
fromInverse
2 months ago

Could 2026 Be The Best Year For RPGS Ever?

The last five years have seen a tremendous resurgence of role-playing games, from the turn-based masterpieces of Baldur's Gate 3 and Clair Obscur: Expedition 33, to the action-packed Final Fantasy 7 Rebirth. And staggeringly, it looks like that trend is set to continue well into 2026. While there's undoubtedly a handful of games we don't know about, even what we do have looks like it's going to make this another banner year for RPGs.
Gadgets
fromhttps://www.arogyayogaschool.com/blog
2 months ago

Why Short Play Sessions Beat Long Grinds In Modern Game Design

Games did not suddenly become "worse." Games adapted. Attention got tired, schedules got tighter, and competition for free time turned brutal. A ten-minute gap now has to fight against messages, videos, and endless feeds. In that environment, long-form sessions still exist, but short sessions often win because they respect reality instead of demanding a perfect evening. That shift is visible everywhere, from mobile puzzlers to competitive titles and even casino-style experiences where a quick crore win feeling is part of the appeal.
Books
fromSlate Magazine
1 month ago

The Unlikely Hit That's Popularizing a Whole New Type of Novel

Dungeon Crawler Carl is a bestselling LitRPG series blending RPG mechanics with post-apocalyptic adventure, inspiring fervent cosplay fans and a television adaptation.
Board games
fromBoard Game Quest
1 month ago

A Wayfarer's Tale Review

A Wayfarer's Tale is a competitive roll-and-write exploration game with unique companions, shared dice pool, and intricate production across varied hex maps.
Games
fromKotaku
2 months ago

One Of Gaming's Best Parody Accounts Logs Off For Good

Adam Capone retired the Peter Molydeux parody Twitter account because game design matured and Peter Molyneux announced his final game.
fromBoard Game Quest
1 month ago

Crowdfunding Campaigns of the Week - 2/9/26

Welcome to this week's batch of crowdfunding campaigns. We have a variety of offerings here, so we hope you will find something that catches your eye. Also, if you want to chat with the BGQ team, join our Discord Server where we talk about games, movies, sports, and other fun stuff. Or, if Facebook is more of your speed, join our BGQ Gamers Facebook Group. Check it out and come chat about board games with us!
Board games
#fable
Video games
fromInverse
2 months ago

RPG Legend 'Fable' Creator's Final Game Is Due This Spring And Looks Better Than You Expect

Peter Molyneux's Masters of Albion is a god-game blending town management, possession-driven third-person quests, RPG and strategy elements, launching April 22.
Video games
fromKotaku
2 months ago

Split Fiction's Director Dishes On Clair Obscur, EA, And Gen AI

The games industry must preserve diversity across AAA, AA, and indie projects rather than converging solely on perceived 'safe' AA successes.
Video games
fromWIRED
2 months ago

Board Is Tabletop Tablet Gaming-but With Physical Pieces

Board is a physical-digital hybrid gaming system aimed at children, offering varied launch titles, mixed family reception, and uncertain future content pricing and durability.
Video games
fromWGB
1 month ago

Obsidian Will Make More Avowed Games, But No Plans For Outer Worlds 3....Yet

Obsidian will not currently develop a third The Outer Worlds game and will continue making games in the Avowed universe while shortening development cycles.
Video games
fromwww.gamespot.com
2 months ago

Romeo Is A Deadman Feels Like Grasshopper Manufacture Is Leaving Nothing On The Cutting Room Floor

Grasshopper Manufacture's upcoming action game launches Feb 11, 2026 on PC, PS5, and Xbox Series X and emphasizes a punk, high-energy design.
#indie-games
fromEngadget
2 months ago
Video games

More Cult of the Lamb, a World War II computer mystery and other new indie games worth checking out

fromEngadget
2 months ago
Video games

More Cult of the Lamb, a World War II computer mystery and other new indie games worth checking out

fromEngadget
2 months ago
Video games

More Cult of the Lamb, a World War II computer mystery and other new indie games worth checking out

fromEngadget
2 months ago
Video games

More Cult of the Lamb, a World War II computer mystery and other new indie games worth checking out

fromGameSpot
2 months ago

Brandon Sanderson Teases Potential "AAA" Mistborn Video Game

I feel I'm finally getting established enough that we can make a Mistborn game happen. ... This is at Step One only, but it's an encouraging One.
Video games
Video games
fromGameSpot
2 months ago

Split Fiction Director Defends EA, Saying "Everybody's Done Something That's Not Good"

Electronic Arts faces intense consumer criticism, yet Hazelight's Josef Fares defends EA, citing respectful employees and a strong, profitable partnership despite industry-wide mistakes.
fromInverse
2 months ago

The Best Character of 2026 Is Totally Unexpected

Trails Beyond the Horizon's new character, Ulrika, is like staring into the abyss of a broken TikTok algorithm, and while my knee-jerk reaction might have been shock and even a little disdain, over the next 100 hours, I grew to find the character's bit surprisingly genuine and, admittedly, hilarious. What first felt like a gimmick grew to become one of my absolute favorite parts of the game, enhancing the already distinct personality of the Trails games.
Video games
Video games
fromKotaku
2 months ago

Dev Behind Last Year's Big Flop Is Still Paying Streamers To Play It

Developer Build a Rocket Boy and publisher IO Interactive continue sponsoring creators to promote MindsEye despite low Steam player counts and poor reception.
Video games
fromwww.theguardian.com
2 months ago

It's a loving mockery, because it's also who I am': the making of gaming's most pathetic character

Baby Steps uses deliberate frustration and an inept, awkward protagonist to transform player irritation into empathy, identification, and unexpected affection.
Video games
fromKotaku
2 months ago

Fable Abandons The Series' Defining Mechanic, Fans Aren't Happy

Playground Games replaces binary good/evil morality with subjective NPC reactions, removing appearance changes tied to moral choices.
Video games
fromKotaku
1 month ago

Split Fiction Studio Already Working On Its Next Game

Hazelight is actively developing a new mocap-acted game as a follow-up to 2025's Split Fiction.
Video games
fromGameSpot
2 months ago

This Part Of Clair Obscur: Expedition 33 Really Surprised Sandfall Interactive

Clair Obscur's optional side content proved far more popular than expected, altering player pacing and revealing developer underestimation of endgame expectations.
fromGameSpot
2 months ago

Clair Obscur: Expedition 33 Dev Doesn't Just Want To Be People-Pleaser With Next Game

Creatively, we've always let our North Star be our own personal taste in terms of what we think is cool--what it is we enjoy and want to see. I've seen too many TV shows and books be swayed trying to please a lot of people, and in the process you end up losing the heart of what's there,
Video games
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