"For the ones who are confined in certain spaces or cannot do it independently, this is a great opportunity to transport them to a different reality from the ones that they are currently living in while keeping them active," Munoz told CBC Hamilton from his lab on Laurier's Brantford campus.
Following the acquisition, the Cinemersive Labs team will join SIE's Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games. This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players.
TeamLab Planets quickly made a name for itself after opening its doors in 2018. It holds the Guinness World Record for the most-visited museum dedicated to a single group or artist, bringing in more than 2.5 million visitors from April 2023 to March 2024.
Looking Glass has been doggedly committed to making holographic displays the next big thing since 2019, and with its new Musubi digital photo frame, it might finally be offering its tech at a price that's hard to deny. Musubi is scheduled to start shipping in June, and unlike the company's previous, more developer-focused kits, the company's new display only costs $149.
What we like to say is, 'Where would you like to go today?' You get to leave the walls of the nursing home. We can link six units together, so we can do a trip together ... We can go down the streets of Paris, France.
Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Following its acclaimed world premiere, 'Spectacular: The Art of Jonathan Yeo in Augmented Reality' makes its U.S. debut at SXSW from March 15th-17th, 2026. By blending Yeo's distinctive portraiture style with Snap's cutting-edge technology, the exhibit transforms a selection of his royal, celebrity, and self-portraits into living, responsive installations that invite guests to see beyond the frame.
ML-based frame generation tech is coming to PlayStation platforms, allowing the console to use AI to imagine new frames between the ones it's rendering, creating smoother perceived image quality while typically introducing some amount of lag.
Each year in March, the game development community descends upon San Francisco, California, for the annual Game Developers Conference. This year, Game Informer is in attendance, taking meetings with the teams behind some incredibly exciting games, including sometimes getting new hands-on experience with them.
Project Genie, which is currently only available for Google's AI Ultra subscribers, uses AI to build virtual worlds. That sounds interesting, if not necessarily revolutionary. Videogame developers already model and build virtual worlds all the time. Project Genie's simple concept, though, belies the tech's potential impact. The new system, and the Genie 3 model behind it, have the potential to forever change how videogames are built and played.
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.
The VR industry has been on edge since Meta's massive job cuts earlier this year: One exec called the layoff announcements "one of VR's darkest weeks." There's talk of a VR winter, and multiple VR studios have conducted significant layoffs of their own. For Gorilla Tag maker Another Axiom, however, it's monkey - or monke, as they'd say - business as usual.