"Cleaning out the garage today and stumbled on my original sketches from 2003 for a game pitch about a man, his surrogate daughter, and a trek across a broken America. Been a wild journey. Grateful for every part of it, especially the few stops that remain on the road ahead."
We believe we can respect each other as creators and make games together. And I think with Hyung-Tae, we can even enjoy the hard parts.... Seeing my own vision and ideals come into focus like this, and finding someone whose direction aligns so closely is something I've rarely experienced before in my career.
Four years after its release, Valve's Steam Deck is still the most popular handheld PC around and for good reason. The portable gaming device is easy to use, can play most 2D games you install on it with ease, handles 3D games fairly well, and can even be modded and tweaked if you so desire. It's a marvelous machine, and if you are here, you likely own one or are about to buy one and want some video game recommendations.
In Raid Rush, 2 teams of 5 players will take turns attacking and defending their bases with no pesky looting phase in between. Instead, select your base and use Trader Flynn to upgrade your weapons and equipment in a round based format. After each round, you'll switch sides between attacking and defending.
Steam's week-long bonanza of demos once felt like a cool club to be in, indies sharing their progress on games in development and gathering wishlist clicks for forthcoming releases. This year, I've been bombarded with PR emails about games coming to the event since early January, and with over 3,500 demos, people are finding themselves disappointed by the amount of AI slop that is clogging up the pipes.
The new chapter will include not only a game but a novel and music, the company said in a press release. The developer revealed the new IP via a live-action teaser, with an actor reading lines from William Blake's poem, The Sick Rose. A painting then fell from the wall, and the actor then turned over an hourglass with red sand, with a tagline stating "The door won't stay closed."
"The industry faced a 'video game apocalypse' in 2023 and 2024 as things collapsed following the pandemic boom. Games were not always of high quality or were taking much longer to develop. For instance, the sequel to Killing Floor 2 took five years to make. I believe part of the reason for these game delays is remote work," Gibson explained.
It wasn't their first game, but exactly ten years ago the world was introduced to the Polish studio Bloober Team through Layers of Fear . On the heels of the heartbreak, 2016's Layers of Fear was a pared down, first-person psychological horror game concerning a painter suffering from a bout of Poe-inspired madness. Effective visuals and novel jump scares put Bloober Team on the road to a buffet of projects, including the 2024 remake of Silent Hill 2 .
Liminal spaces and the "backrooms" have become overused concepts on the internet, with people labeling any room or area that is even slightly off as some creepy space. It's annoying and tiring. But I still like the idea of eerie, dead areas hidden in our world in places like forgotten hallways and empty hotel rooms. I also like fast-paced boomer shooters that feel great.
Here, you'll be able to team up with a couple of friends to hunt killer machines, Monster Hunter style. Guerrilla says it's designing the hunts to be challenging and replayable. "Combat is tactical, reactive, and deeply skill-based, building on the tactical precision of the Horizon games while embracing the dynamics of team play," game director Arjan Bak wrote on the PlayStation Blog. The game also has a more stylized look compared with the more grounded visuals of the mainline games.
The best new co-op games are those that do something a bit different, offering more than a single-player experience with another player thoughtlessly tacked on. These multiplayer games account for groups of friends all wanting their own role, with a shared goal in sight and plenty of chaos on the path to getting there.
Capcom's Resident Evil Requiem Showcase didn't reveal much about the story, but it did go into detail about how the game will change depending upon which character you're playing, and the title will also introduce new difficulty settings to the franchise. The new heroine, Grace Ashcroft, will represent a more classic, horror-focused approach to gameplay, similar to Resident Evil 2 and 6.