Software development
fromSlate Magazine
19 hours agoWe Asked A.I. to Build Us a Video Game. The Result Was Strange.
Vibe coding allows anyone to create applications using AI tools without programming knowledge.
Square Enix is partnering with Google to integrate its AI large language model Gemini into Dragon Quest X, creating a Slime character that players can chat with. This character will respond with AI-generated text, offering tips, tricks, and advice as players navigate the game.
Hotel Barcelona embodies a distinct voice. The game comes from two industry auteurs, Hidetaka Suehiro and Goichi Suda, known for their unconventional games that push the medium into wacky territories. Over the years, Suehiro, who goes by Swery65, and Suda, popularly known as Suda51, have been the creative forces behind unique and bold video games that blend genres.
Virtual Cram School Wish High is a new online school by Tokyo-based company Luminaris. According to the publication, all teachers are "active VTubers," meaning streamers who use digital avatars to represent themselves instead of showing their real faces. Tuition at the online academy is the equivalent of around $63 per course per month, on subjects including mathematics, English, physics, chemistry, world history, Japanese history, and geography.
Some part of me feels that could just as easily be one of those mementos of Earth. That's because playing feels like stepping through time, which is neither a comment on the quality of its gameplay or its fidelity, both places in which it is no slouch. Rather, it's a comment on its essence.
Kicking off the show is Denshattack!, the upcoming extreme public transit game in which you do sick stunts while driving a train car on just about every surface you can imagine, like it were a Sonic game. The game is coming out on June 17 and a demo is available today. The Switch 2 version will have an exclusive skin for the train you won't find on other platforms.
It's more fun to destroy something that doesn't look like it can be destroyed. It is more fun to destroy that which is beautiful. Levels needed lots of additional visual flourishes, ranging from patches of flowers and fauna to ornate rock formation and snaking, overgrown trees to make the destruction feel like the showstopper it was meant to be.
Asus is no stranger to odd yet badass limited editions of its one-of-a-kind gaming tablet, and for CES 2026 it's collaborating with Kojima Productions on the best-looking one yet. The Asus ROG Flow Z13 x Kojima Productions edition takes last year's excellent AMD Strix Halo-equipped gaming tablet and dresses it up in a Yoji Shinkawa design, complete with a two-tone metallic gold and black color combo and carbon fiber rear panel cover.
The PSP had one analog stick when games clearly needed two. The Vita added that second stick but inexplicably skipped analog triggers and clickable thumbsticks, forcing developers to map essential controls to an awkward rear touchpad. The PS Portal finally nailed the controls by essentially splitting a DualSense controller in half, then rendered the achievement mostly irrelevant by making it stream-only.
According to Bloomberg, Sony decided to shut down the studio following "a recent business review." Around 70 employees will lose their jobs as part of the studio closure, which will officially happen in March. "Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community," Sony said in a statement to Bloomberg. "We thank them for their passion, creativity and craftmanship."
If you're wondering what to play after you finish Omori, this list is for you. When you're looking for games like Omori, you might also be looking for incredible games with multiple endings, indie horror titles with moments that put your heart in your mouth, or emotionally-led RPGs with strong story beats throughout. Whether you enjoyed the turn-based combat gameplay, the twisty-turny narrative, or the complex characters--you'll find it all in this list.
Danganronpa and The Hundred Line: Last Defense Academy are the types of games it's hard to get a big company behind. One's a murder mystery about teenagers killing each other, the other is a sprawling visual novel with 100 different endings. Kazutaka Kodaka, the lead on both these projects, explained how he gets games like this out the door, and it sounds like the key to getting a teenage deathmatch murder mystery approved is lying to your bosses.
It's no secret that Cassette Boy is inspired by the classics. It's a top-down adventure game in the vein of a retro Legend of Zelda, while your home base is a small town like in an older Pokémon game, complete with a mom who is constantly wishing you well. The game's blocky 3D graphics evoke Minecraft, and you save at campfires that reset the world, like a FromSoft game.
As translated by , ex-Automaton Ubisoft Osaka game designer Kensuke Shimoda shared his pushback in response to a comic by manga artist Sadataro attributing Assassin's Creed Shadows' sales performance to Ubisoft's "DEI" initiatives. For context, Ubisoft has previously stated that Assassin's Creed Shadows "performed within expectations," and, as of July 2025, had amassed over 5 million players. Ever since Shadows dared include an African samurai as one of its two protagonists, it's been the target of anti-woke attacks,
Trails Beyond the Horizon's new character, Ulrika, is like staring into the abyss of a broken TikTok algorithm, and while my knee-jerk reaction might have been shock and even a little disdain, over the next 100 hours, I grew to find the character's bit surprisingly genuine and, admittedly, hilarious. What first felt like a gimmick grew to become one of my absolute favorite parts of the game, enhancing the already distinct personality of the Trails games.