#play-time-incentives

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fromwww.bbc.com
17 hours ago

Power-washing, pool-cleaning and mowing: Why millions are playing games about mundane jobs

"We want to make the Graham Norton of video games," says Kirsty Rigden, the chief executive of Brighton-based FuturLab, which makes PowerWash Simulator. Aspiring to emulate a talkshow host who has a reputation for being affable rather than for setting pulses racing is perhaps an unusual ambition for a gaming studio.
Games
Relationships
fromSilicon Canals
21 minutes ago

Nobody tells you that expecting instant replies is a relatively new social norm - and that an entire generation learned to communicate in ways that never required it - Silicon Canals

Instant communication has created pressure that undermines meaningful relationships, which thrived in a slower-paced era of correspondence.
Video games
fromKotaku
23 hours ago

Peak Devs Call Out Entitled Gamers Who Want Endless Free Updates

Endless support for games is not guaranteed; updates are considered a bonus, not a right.
Mobile UX
fromTECHBOOK
7 hours ago

Ads on Honor Phones-Soon in Europe?!

Honor smartphones may soon feature ads in pre-installed apps, expanding from the Middle East to Europe.
fromFast Company
8 hours ago

Why Gen Z is fangirling over Apple's 'Finder Guy' mascot

Finder Guy is an adorably chunky, dual-toned blue creature with a rounded head and a perpetual smile. Apple is being fairly tight-lipped about him; he hasn't been officially announced or acknowledged by the company.
Apple
Online Community Development
fromFast Company
1 day ago

Human connection is an urgent business investment in the AI era

Digital convenience has led to increased loneliness and anxiety, highlighting the need for human connection in both personal and professional realms.
Online learning
fromeLearning Industry
23 hours ago

AI Prompts For eLearning Content Creation: From Microlearning o Scenario Design

AI prompts enhance eLearning content creation by enabling faster, structured, and tailored outputs for Instructional Designers.
Psychology
fromPsychology Today
22 hours ago

Why Do We Read Reviews for Things We've Already Experienced?

People read reviews post-decision to validate experiences and alleviate inner conflict, not to gather new information.
fromwww.theguardian.com
13 hours ago

Six great reads: the OnlyFans legacy, stolen cargo and Meta's creepy' glasses

Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
Photography
#social-media
Social media marketing
fromForbes
1 day ago

5 Social Media-Based Side Hustles To Make Extra Income Online

Social media offers lucrative side hustle opportunities, including management services, live shopping, UGC creation, and paid ads services.
fromNature
3 days ago
Mental health

Is social media addictive? Why a formal diagnosis is still out of reach

Social media marketing
fromSilicon Canals
1 week ago

Psychology suggests people who browse social media but never post or comment aren't passive - they've simply opted out of the performance while retaining access to the information, which is a more deliberate choice than most people who post every day have ever thought to make - Silicon Canals

Deliberate non-participation on social media can be a psychologically aware choice, as most users are 'lurkers' who consume content without engaging.
Digital life
fromwww.theguardian.com
4 days ago

Including online games in social media bans is unworkable, unnecessary and would harm young people

Meta and YouTube were found liable for creating addictive products affecting young users, prompting calls for social media restrictions for under-16s.
Social media marketing
fromForbes
1 day ago

5 Social Media-Based Side Hustles To Make Extra Income Online

Social media offers lucrative side hustle opportunities, including management services, live shopping, UGC creation, and paid ads services.
Mental health
fromNature
3 days ago

Is social media addictive? Why a formal diagnosis is still out of reach

A California trial awarded $6 million for social media addiction harm, but researchers question the validity of labeling social media use as addiction.
Mental health
fromwww.npr.org
1 week ago

Research points to how companies could make social media less addictive for teens

Court verdicts highlight social media's risks for teens, linking platform design to addiction and mental health issues.
Digital life
fromwww.theguardian.com
2 days ago

UK social media users less active on tech platforms due to rise of video apps

Social media activity in the UK is declining due to video app popularity and concerns over past posts affecting users' reputations.
Social media marketing
fromSilicon Canals
1 week ago

Psychology suggests people who browse social media but never post or comment aren't passive - they've simply opted out of the performance while retaining access to the information, which is a more deliberate choice than most people who post every day have ever thought to make - Silicon Canals

Deliberate non-participation on social media can be a psychologically aware choice, as most users are 'lurkers' who consume content without engaging.
Digital life
fromwww.theguardian.com
4 days ago

Including online games in social media bans is unworkable, unnecessary and would harm young people

Meta and YouTube were found liable for creating addictive products affecting young users, prompting calls for social media restrictions for under-16s.
fromPsychology Today
20 hours ago

March Madness and the Rise of Gen Z Sports Gambling

The growth in sports betting is spurred by Gen Z and Millennials, who increasingly engage in high-risk sports betting, stock trading, and cryptocurrency speculation on mobile devices.
Poker
fromIndependent
1 day ago

Bill Linnane: I pay my son 5 for every try he scores - at least it gets him off his video games

Corruption and bribery in youth sports undermine the integrity of the game and can negatively impact young athletes. A recent interclub game revealed blatant examples of this unethical behavior.
Law
fromwww.engadget.com
2 days ago

Apple Arcade just got two indie gems

Dredge+ is the complete edition of the game, with all released DLC content. This is pretty much a perfect video game that combines fishing with bone-chilling horror.
Board games
Data science
fromMedium
1 day ago

Context matters... A lot

Large language models excel at tasks but struggle with context, leading to potentially misleading answers despite their capabilities.
Startup companies
fromTechCrunch
2 days ago

A new dating app, Sonder, has a deliberately annoying sign-up process (and it's working) | TechCrunch

Sonder aims to revolutionize dating apps by creating a more authentic and engaging user experience through unstructured profiles and unique in-person events.
fromEngadget
1 day ago

Look Outside's April 1 update that let you kiss enemies is now a permanent 'smooch mode'

"If you started a game on April 1st and kissed the wounded neighbor, that save file is now permanently in smooch mode!" Coulombe posted on social media.
NYC LGBT
Marketing
fromFast Company
2 days ago

Brands are getting more physical

Marketers are increasingly focusing on physical experiences to foster human connection and emotional engagement with consumers.
Education
fromeLearning Industry
3 days ago

Personalized Learning: How New Tech Assists With Student-First Awareness

The shift to personalized learning emphasizes student-first awareness, leveraging technology to address individual needs and reduce cognitive overload.
Media industry
fromAndroid Police
4 days ago

A fast-growing trend is having a big impact on Android entertainment apps

Short Drama apps are transforming the entertainment app market, with increased ad revenue and a shift towards ad-supported models.
Business
from24/7 Wall St.
3 days ago

Roblox Is at Its Cheapest Valuation Since 2021. BTIG Makes the Case for Staying Long

BTIG maintains a Buy rating on Roblox Corp. despite lowering its price target, viewing the current valuation as a potential entry point for investors.
Silicon Valley
fromwww.bbc.com
3 days ago

'We're having a moment' - fear and denial in Silicon Valley over social media addiction trial

Meta and YouTube were found liable for designing addictive platforms that harmed a young woman's mental health.
Online marketing
fromMakeUseOf
3 days ago

No, it's not your microphone - this is how advertisers know what you want

Advertisers use data from your online behavior, not microphone recordings, to deliver targeted ads accurately.
DevOps
fromInfoQ
3 days ago

Pinterest Deploys Production-Scale Model Context Protocol Ecosystem for AI Agent Workflows

Pinterest has developed an internal Model Context Protocol ecosystem to enhance AI automation in engineering tasks and integrate various tools securely.
#rec-room
Games
fromFast Company
3 days ago

Rec Room is shutting down, despite the popular game reaching over 150 million users. Here's why

Rec Room is shutting down in June due to unsustainable profitability despite having over 150 million players since its launch in 2016.
Games
fromFast Company
3 days ago

Rec Room is shutting down, despite the popular game reaching over 150 million users. Here's why

Rec Room is shutting down in June due to unsustainable profitability despite having over 150 million players since its launch in 2016.
#ai
fromFast Company
4 days ago
Silicon Valley food

'Fruit Love Island' is TikTok's most popular AI-generated series. It's now facing trouble in paradise

fromFast Company
4 days ago
Silicon Valley food

'Fruit Love Island' is TikTok's most popular AI-generated series. It's now facing trouble in paradise

fromdesignboom | architecture & design magazine
4 days ago

body agency and the ways wearable devices let people regain control of their physical forms

Body agency is a power returned after an incident took it away from the user's physical form, and some wearable devices and technologies have this exact goal in mind.
Wearables
Parenting
fromwww.bbc.com
5 days ago

Is screen time always bad and how do I manage it?

Parents should limit screen time for children under five to one hour daily, as recommended by the Department of Education.
Relationships
fromBustle
23 hours ago

Is ChatGPT Ruining Your Friendships?

Sophia's friendship with Jen has become surface-level due to differing views on AI usage, particularly ChatGPT.
Digital life
fromSilicon Canals
1 day ago

People who check their phone within five minutes of waking up are training their brain to start every day in reaction mode - and it's costing them more than they realize - Silicon Canals

Starting the day with phone use can negatively impact mental state and set a stressful tone for the day.
#microlearning
Online learning
fromeLearning Industry
2 days ago

Microlearning Solutions For Mobile: How L&D Leaders Build Engaging, In-The-Flow-Of-Work Learning

Mobile microlearning solutions effectively address time scarcity and fragmented attention, providing quick, accessible training for modern employees.
Online learning
fromeLearning Industry
2 days ago

Microlearning In LMS: How To Transform Corporate Training

Microlearning enhances corporate training by delivering content in short, focused segments, improving engagement and knowledge retention.
Online learning
fromeLearning Industry
2 days ago

Microlearning Solutions For Mobile: How L&D Leaders Build Engaging, In-The-Flow-Of-Work Learning

Mobile microlearning solutions effectively address time scarcity and fragmented attention, providing quick, accessible training for modern employees.
Online learning
fromeLearning Industry
2 days ago

Microlearning In LMS: How To Transform Corporate Training

Microlearning enhances corporate training by delivering content in short, focused segments, improving engagement and knowledge retention.
Games
fromKotaku
21 hours ago

Cyberpunk, League Of Legends Games Suggest TCGs Are Having A Moment

PAX East 2026 featured a shift from video games to trading card games, particularly a TCG based on Cyberpunk 2077.
Artificial intelligence
fromMedium
1 day ago

Is AI addiction a thing?

Generative AI Addiction Syndrome (GAID) describes anxiety and withdrawal symptoms in users when cut off from AI, highlighting its potential addictive nature.
Social media marketing
fromTechCrunch
1 day ago

Flipboard's new 'social websites' help publishers and creators tap into the open social web | TechCrunch

Flipboard launched social websites, enabling creators to consolidate content and build communities around their work on decentralized platforms.
#indie-games
Video games
fromEngadget
2 days ago

Indie Pass is a forthcoming subscription service exclusively for indie games

Indie Pass is a new subscription service for indie games launching on April 13, offering over 70 titles for $8 per month.
Video games
fromThe Verge
2 days ago

Indie Pass is a new subscription service just for indie games

Indie.io launches Indie Pass, a subscription service for indie games, priced at $6.99 per month, featuring over 70 titles starting April 13th.
Video games
fromEngadget
2 days ago

Indie Pass is a forthcoming subscription service exclusively for indie games

Indie Pass is a new subscription service for indie games launching on April 13, offering over 70 titles for $8 per month.
Video games
fromThe Verge
2 days ago

Indie Pass is a new subscription service just for indie games

Indie.io launches Indie Pass, a subscription service for indie games, priced at $6.99 per month, featuring over 70 titles starting April 13th.
Poker
fromBusiness Matters
3 days ago

Why People Love Taking Chances: From Holiday Deals to Game Shows

Taking risks triggers excitement and dopamine release, motivating behavior through the anticipation of rewards.
#creator-economy
Media industry
fromForbes
2 days ago

Trust Is Becoming The Most Valuable Currency In The Creator Economy

Audiences now seek trust in content, influencing their decision-making and the value of creators' work.
fromForbes
3 days ago
Marketing

The Great Convergence: Why The Creator Economy's Future Belongs To Those Who Unite Social, Brand, And Talent

Media industry
fromForbes
2 days ago

Trust Is Becoming The Most Valuable Currency In The Creator Economy

Audiences now seek trust in content, influencing their decision-making and the value of creators' work.
Marketing
fromForbes
3 days ago

The Great Convergence: Why The Creator Economy's Future Belongs To Those Who Unite Social, Brand, And Talent

The entertainment industry is shifting power to creators, with traditional advertising losing relevance as the creator economy rapidly expands.
Board games
fromEntrepreneur
4 days ago

He's LinkedIn's First Puzzlemaster. Here's How His Games Benefit Their Business - and Your Brain.

LinkedIn has appointed Thomas Snyder as its first principal puzzlemaster to enhance user engagement through daily puzzles.
Education
fromFast Company
6 days ago

The anti-boredom tech tool kit for meetings and classes

Engaging participants in meetings or teaching can be challenging, but tools like Padlet can enhance collaboration and participation.
Mental health
fromPsychology Today
5 days ago

Holding Meta and Google Responsible for Addiction Is Wrong

Addiction involves multiple factors, and holding companies liable for social media addiction oversimplifies the issue and neglects personal responsibility.
Digital life
fromZDNET
1 day ago

Brick vs. Bloom Card: I tested both for my screen addiction, and the winner depends on you

Phone addiction leads to significant time loss, prompting the development of tools like the Bloom Card to help users manage distractions.
Games
fromGadgets 360
1 day ago

Google Pixel 10 Users Can Now Play Steam Games Offline via GameNative

GameNative v0.9.0 introduces PowerVR GPU support for Pixel 10, enabling reliable Steam game emulation on the device.
Media industry
fromTheWrap
3 days ago

Consumers' Time Spent With AI Platforms, Content to Increase 29% by 2029, Survey Finds

Consumers are preparing for increased AI content consumption, expecting to spend significantly more time on AI platforms in the coming years.
Marketing
fromForbes
5 days ago

Why Understanding Moments Matters More Than Reach

Marketers should focus on connecting brands to cultural moments rather than just measuring reach and impressions.
Games
fromKotaku
1 day ago

GameStop Thought Buying Games Online Was A 'Passing Phase'

GameStop underestimated digital distribution, believing physical stores would remain dominant despite the rise of platforms like Steam.
#surf
Digital life
fromFast Company
1 day ago

The web can still be wonderful, and Flipboard's Surf proves it

Surf is a new discovery engine that curates content from various platforms, offering a refreshing way to engage with the internet.
Digital life
fromThe Verge
2 days ago

Flipboard just launched Surf, its new social app and feed reader

Surf combines features of Bluesky, Mastodon, and RSS into a unique platform for content consumption and social interaction.
Digital life
fromFast Company
1 day ago

The web can still be wonderful, and Flipboard's Surf proves it

Surf is a new discovery engine that curates content from various platforms, offering a refreshing way to engage with the internet.
Digital life
fromThe Verge
2 days ago

Flipboard just launched Surf, its new social app and feed reader

Surf combines features of Bluesky, Mastodon, and RSS into a unique platform for content consumption and social interaction.
Online learning
fromeLearning Industry
2 days ago

Different Scenarios In Scenario-Based Learning: Tips And Use Cases For Instructional Designers

Scenarios in L&D enhance engagement and critical thinking by replicating real-life challenges for learners.
Artificial intelligence
fromFuturism
2 days ago

Leaked Claude Code Shows Anthropic Building Mysterious "Tamagotchi" Feature Into It

Anthropic's leaked Claude chatbot code revealed unique features like a pet system, an always-on AI agent, and mood tracking capabilities.
Video games
fromFast Company
3 days ago

Meet the 'Club Penguin' superfans giving the game a second life

Club Penguin was a popular virtual world for tweens, but it faced shutdowns and attempts at revival after Disney's closure.
Parenting
fromFast Company
2 weeks ago

This clever new app bribes teens to get off their phones, with help from brands like Starbucks and Adidas

Dayo Deals, an app-based service, enables parents and teenagers to negotiate monetary rewards for reducing screen time and social media use through contractual agreements.
fromVG247
2 days ago

The Petit Planet beta is coming back with new updates, but you still need to hope for an invite

Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
Games
Online learning
fromeLearning Industry
3 days ago

Learning Mindset For Instructional Designers: How To Build It In The Age Of AI

A learning mindset emphasizes adaptability, continuous learning, and the ability to unlearn and relearn in rapidly changing environments.
Social media marketing
fromBenzinga
4 days ago

Performance Comparison: Meta Platforms And Competitors In Interactive Media & Services Industry - Met

Thorough company analysis is essential for investors, focusing on Meta Platforms and its competitors in the Interactive Media & Services industry.
#tiktok
Games
fromFast Company
3 days ago

TikTok DMs have a hidden easter egg-and it's no joke. How to find and play the secret emoji game

A hidden alligator emoji game is available in TikTok DMs, providing a fun distraction for users.
Games
fromTechCrunch
3 days ago

Go play this secret game in your TikTok DMs | TechCrunch

TikTok has introduced a secret emoji game in DMs where users bounce across alligators to compete for high scores.
Games
fromFast Company
3 days ago

TikTok DMs have a hidden easter egg-and it's no joke. How to find and play the secret emoji game

A hidden alligator emoji game is available in TikTok DMs, providing a fun distraction for users.
Games
fromTechCrunch
3 days ago

Go play this secret game in your TikTok DMs | TechCrunch

TikTok has introduced a secret emoji game in DMs where users bounce across alligators to compete for high scores.
Video games
fromGamesBeat
3 days ago

Inside Clix Gaming's creator-powered business strategy

Cody 'Clix' Conrod is launching Clix Gaming, a brand and business centered on his success as a top Fortnite player.
Games
fromwww.theguardian.com
3 days ago

Why is gaming becoming so expensive? The answer is found in AI

PlayStation 5 prices have risen significantly due to increased demand for computing power driven by AI, alongside global economic disruptions.
Video games
fromKotaku
3 days ago

MindsEye CEO Says Was The Worst Launch Ever But It's Fun Now

MindsEye's CEO claims the game has improved post-launch despite ongoing criticism and a mixed user rating.
Games
fromFuncheap
2 days ago

AI-Powered Mystery Match Night "Someone in the Crowd" (SF)

An AI-powered matchmaking event focuses on creating real connections through intentional pairings and engaging activities.
fromThe Atlantic
2 days ago

Today's Atlantic Trivia: Video Games

Nintendo was founded in 1889, the same year the Eiffel Tower opened in Paris, starting as a manufacturer of Japanese playing cards.
Games
Digital life
fromWIRED
3 days ago

Taylor Lorenz's Screen Time Is Almost 17 Hours a Day

Taylor Lorenz embraces her digital lifestyle, finding value in her screen time for work and creativity despite concerns about excessive usage.
Social media marketing
fromPsychology Today
1 week ago

What Science Can Teach Us About the Pull of Social Media

Social media addiction lacks clear diagnostic criteria, yet recent legal rulings suggest its recognition and the need for further research and potential legislation.
Games
fromEngadget
4 days ago

BOXROOM lets you build a cozy game room for your Steam library

Customize a virtual space to showcase your game library with personalized furniture and game displays.
fromKotaku
1 week ago

I Can't Stop Playing This Terrible Game, So Maybe It's Good?

Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
Games
fromFast Company
1 month ago

How insight gamified AI

When we rolled out a custom-built company GPT to our 14,000 teammates several years ago, we saw three clear groups emerge. First, there was the 'jump-in-with-both-feet' crowd. These are the early adopters who treat anything new like a shiny toy. Next were the skeptics who wondered how much of an impact AI would have on their daily work lives. And finally, there was a big group that genuinely wanted to learn but didn't know where to start.
Artificial intelligence
#gamification
fromeLearning
1 month ago
Online learning

Understanding Gamification in eLearning Platforms for Better Student Engagement - eLearning

fromeLearning
1 month ago
Online learning

Understanding Gamification in eLearning Platforms for Better Student Engagement - eLearning

fromAndroid Police
1 month ago

I played 50 terrible games to find the only way to make mobile ads work

During my week-long binge, I played games that paused their own tutorials to run ads. I saw endless fake X icons and banners that hid the close button under the iPhone's Dynamic Island. Now, I'm not against ads, but I hate it when they feel like a penalty. I'm a gamer, and from what I've seen, PC and console games integrate ads much better. If mobile devs followed suit, mobile games might finally climb out of the mess they're in.
Marketing tech
fromhttps://www.arogyayogaschool.com/blog
2 months ago

Why Short Play Sessions Beat Long Grinds In Modern Game Design

Games did not suddenly become "worse." Games adapted. Attention got tired, schedules got tighter, and competition for free time turned brutal. A ten-minute gap now has to fight against messages, videos, and endless feeds. In that environment, long-form sessions still exist, but short sessions often win because they respect reality instead of demanding a perfect evening. That shift is visible everywhere, from mobile puzzlers to competitive titles and even casino-style experiences where a quick crore win feeling is part of the appeal.
fromFast Company
2 months ago

These 3 'addictive' social media UX features are on trial

The trial is taking place in the Los Angeles County Superior Court, where jury selection started on January 27. It's testing out a new legal theory intended to spur greater regulation of social media platforms like TikTok, Snap, YouTube, and Meta's Facebook and Instagram: Lawyers are gearing up to argue that the companies behind these platforms are designing their sites to be deliberately addictive, resulting in direct personal injury to users, especially children.
Public health
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