Software development
fromSlate Magazine
21 hours agoWe Asked A.I. to Build Us a Video Game. The Result Was Strange.
Vibe coding allows anyone to create applications using AI tools without programming knowledge.
"We want to make the Graham Norton of video games," says Kirsty Rigden, the chief executive of Brighton-based FuturLab, which makes PowerWash Simulator. Aspiring to emulate a talkshow host who has a reputation for being affable rather than for setting pulses racing is perhaps an unusual ambition for a gaming studio.
Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
"I thought about two books that I'd read. The first book is by an author called Miyamoto Musashi, it's called The Book of Five Rings, and the other book I was thinking about was called Here Be Dragons, which is a physics book about wormholes, and advanced physics, and extraterrestrial life and so forth."
The best new co-op games are those that do something a bit different, offering more than a single-player experience with another player thoughtlessly tacked on. These multiplayer games account for groups of friends all wanting their own role, with a shared goal in sight and plenty of chaos on the path to getting there.
It is a tale as old as time itself: a hack gets a third-person game to run in first-person, or vice-versa, and the result is unspeakable horror. Sometimes that horror comes from the monstrosities that result, but other times it can just be that the new perspective makes the game far more terrifying. It's the latter that appears to apply for Arc Raiders, after someone managed to get the game running in first-person mode and discovered it became even more intense.