Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
"This 'AI slop' harms children's development by distorting their sense of reality, overwhelming their learning processes and hijacking their attention, thereby extending time online and displacing offline activities necessary for their healthy development."
Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
In case you managed to miss it, 6-7 is a slang term - spoken aloud as "six seven" - accompanied by an arm gesture that mimics someone weighing something in their hands. It has no real meaning, but it spawned countless videos across various platforms and infiltrated schools and homes across the globe. Shouts of "6-7" disrupted classrooms and rained down at sporting events.
Video games are a major part of many children's lives, offering opportunities to build problem-solving skills, foster creativity, strengthen hand-eye coordination and connect socially with peers. In many cases, gaming can promote teamwork, critical thinking and even emotional resilience. When played responsibly, it can serve as a healthy and enriching activity. However, like any social environment, whether in-person or online, gaming platforms can also expose children to difficult situations, including conflicts, exclusion and occasionally bullying behavior.
30 years ago chronicled a generational conflict between an old-timey pull-string doll and a fancy new one with buttons. The two toys learned to get along. This week a trailer for showing both toys enacting a against tablets. While I agree on the potential detriments of excessive screen-time, it is telling how the creators and intended audience now identify less with the kid playing with toys and more with the adult who just spent all of dinner hearing about ' butlerian jihad looksmaxxing.'
Thousands of games are released every year, with numbers increasing recently thanks to an explosion of indie games across all platforms. That means there's more opportunity than ever to find something new and unexpected among the latest releases, but for a lot of players, the comfort of a few familiar games wins out. Newly released statistics show that, at least on consoles, the biggest games of 2025 were exactly the same as 2024's top titles. Do those figures point to an industry in crisis.
Spending more than 10 hours a week playing video games may begin to affect young people's eating habits, sleep quality, and body weight, according to new research led by Curtin University and published in Nutrition. The study surveyed 317 students from five universities across Australia. Participants had a median age of 20 years, placing the focus squarely on young adults during a key stage of habit formation.
A key difference between the millennial generation and that of gen Z is that millennials did not grow up curating an online image on social media, and therefore had a much lesser terror of being perceived. We'd put up entire albums of terrible, blurry photos from a single night out, write nonstop on LiveJournal, produce appalling juvenilia and then post it on fanfic or art forums.