#vr-initiatives

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Wearables
fromThe Verge
6 hours ago

My dream pair of AR gaming glasses needs to have these nine features

Latest AR glasses from Xreal and Viture enhance gaming experiences with features like 3DoF, but no model is perfect for all users.
Games
fromGame Informer
4 days ago

The Video Games You Should Play This Weekend - April 3

Darth Clark returned to Game Informer, and The Super Mario Galaxy Movie was released, marking significant events in the gaming industry.
fromwww.theguardian.com
15 hours ago

Six great reads: the OnlyFans legacy, stolen cargo and Meta's creepy' glasses

Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
Photography
#technology
Education
fromwww.businessinsider.com
23 hours ago

Meta's CTO has some advice for college students wanting to work in tech: 'Constantly be building.'

Aspiring technologists should start building now to gain relevant skills and experience in the industry.
Media industry
fromFortune
5 hours ago

3 reasons OpenAI buying daily tech show TBPN for hundreds of millions isn't totally crazy | Fortune

Knowing when to sell is crucial for startup success, as demonstrated by TBPN's timely sale to OpenAI.
Online Community Development
fromFast Company
1 day ago

Human connection is an urgent business investment in the AI era

Digital convenience has led to increased loneliness and anxiety, highlighting the need for human connection in both personal and professional realms.
Roam Research
fromFast Company
10 hours ago

This turbulence-tracking travel app will make your next trip more tolerable

Turbli is a free website that provides detailed turbulence forecasts for flights, enhancing travel planning and experience.
fromEngadget
1 day ago

VR game Teenage Mutant Ninja Turtles: Empire City launches on April 30

Teenage Mutant Ninja Turtles: Empire City will be released on April 30 for the Meta Quest, Steam VR and Pico, retailing for $25.
Video games
#connected-tv
Television
fromMiami Herald
1 day ago

The rise of CTV IRL: Valuable TV audiences are no longer just sitting at home

Connected TV is evolving to engage audiences in social spaces like restaurants and gyms, reflecting a shift in consumer behavior towards experiences.
Television
fromAol
1 day ago

The rise of CTV IRL: Valuable TV audiences are no longer just sitting at home

Connected TV is expanding into public spaces, transforming how audiences engage with content outside the home.
Television
fromMiami Herald
1 day ago

The rise of CTV IRL: Valuable TV audiences are no longer just sitting at home

Connected TV is evolving to engage audiences in social spaces like restaurants and gyms, reflecting a shift in consumer behavior towards experiences.
Television
fromAol
1 day ago

The rise of CTV IRL: Valuable TV audiences are no longer just sitting at home

Connected TV is expanding into public spaces, transforming how audiences engage with content outside the home.
fromEngadget
1 day ago

Sony's gaming division just bought an AI startup that turns photos into 3D volumes

Following the acquisition, the Cinemersive Labs team will join SIE's Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games. This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players.
Marketing tech
#ai
fromFortune
9 hours ago
Digital life

AI's next frontier is the real world | Fortune

AI has transformed digital interactions, yet the physical world still relies on outdated identity verification methods.
fromArs Technica
2 days ago
Artificial intelligence

Google Vids gets AI upgrade with Veo and Lyria models, directable AI avatars

Google is enhancing its Vids editing product with new AI features, including controllable avatars and improved video generation capabilities.
Digital life
fromFortune
9 hours ago

AI's next frontier is the real world | Fortune

AI has transformed digital interactions, yet the physical world still relies on outdated identity verification methods.
Artificial intelligence
fromArs Technica
2 days ago

Google Vids gets AI upgrade with Veo and Lyria models, directable AI avatars

Google is enhancing its Vids editing product with new AI features, including controllable avatars and improved video generation capabilities.
#google-vids
Vue
fromTechCrunch
2 days ago

Google now lets you direct avatars through prompts in its Vids app | TechCrunch

Google Vids now features customizable avatars, video exports to YouTube, and a new screen recording Chrome extension.
Digital life
fromTechRepublic
1 day ago

Google Vids Just Got a Major AI Upgrade - Here's What's New

Google Vids enables intuitive video creation using AI, allowing users to direct avatars and publish content quickly with simple text prompts.
Vue
fromTechCrunch
2 days ago

Google now lets you direct avatars through prompts in its Vids app | TechCrunch

Google Vids now features customizable avatars, video exports to YouTube, and a new screen recording Chrome extension.
Digital life
fromTechRepublic
1 day ago

Google Vids Just Got a Major AI Upgrade - Here's What's New

Google Vids enables intuitive video creation using AI, allowing users to direct avatars and publish content quickly with simple text prompts.
Data science
fromMedium
1 day ago

Context matters... A lot

Large language models excel at tasks but struggle with context, leading to potentially misleading answers despite their capabilities.
Software development
fromTechzine Global
1 day ago

Cursor updates its platform with a focus on autonomous AI agents

Cursor 3 enhances software development by integrating AI agents for collaborative coding, reducing manual programming and streamlining workflows.
Marketing
fromFast Company
2 days ago

Brands are getting more physical

Marketers are increasingly focusing on physical experiences to foster human connection and emotional engagement with consumers.
European startups
fromTNW | Android
3 days ago

Decentraland launches on Epic Games Store and Android as metaverse goes multiplatform

Decentraland is shifting strategy by launching on popular platforms to increase user access and engagement in the metaverse.
#rec-room
Video games
fromEngadget
4 days ago

Rec Room, a Roblox-style VR game, is shutting down

Rec Room is shutting down due to profitability challenges despite having over 150 million users.
Games
fromFast Company
4 days ago

Rec Room is shutting down, despite the popular game reaching over 150 million users. Here's why

Rec Room is shutting down in June due to unsustainable profitability despite having over 150 million players since its launch in 2016.
Video games
fromEngadget
4 days ago

Rec Room, a Roblox-style VR game, is shutting down

Rec Room is shutting down due to profitability challenges despite having over 150 million users.
Games
fromFast Company
4 days ago

Rec Room is shutting down, despite the popular game reaching over 150 million users. Here's why

Rec Room is shutting down in June due to unsustainable profitability despite having over 150 million players since its launch in 2016.
Social media marketing
fromBenzinga
5 days ago

In-Depth Analysis: Meta Platforms Versus Competitors In Interactive Media & Services Industry - Meta Platforms (NASDAQ:META)

Meta Platforms is the largest social media company, showing strong financial performance but mixed valuation metrics compared to industry peers.
fromwww.bbc.com
19 hours ago

Power-washing, pool-cleaning and mowing: Why millions are playing games about mundane jobs

"We want to make the Graham Norton of video games," says Kirsty Rigden, the chief executive of Brighton-based FuturLab, which makes PowerWash Simulator. Aspiring to emulate a talkshow host who has a reputation for being affable rather than for setting pulses racing is perhaps an unusual ambition for a gaming studio.
Games
Media industry
fromRAIN News
1 day ago

OpenAI acquires TBPN; recognizes its audience & expert team

OpenAI has acquired TBPN, enhancing its editorial and audience engagement capabilities in tech, business, and culture.
Video games
fromKotaku
1 day ago

Peak Devs Call Out Entitled Gamers Who Want Endless Free Updates

Endless support for games is not guaranteed; updates are considered a bonus, not a right.
Marketing tech
fromForbes
1 day ago

From Streaming To AI: Agency Leaders' Next Big Media Bets

Streaming platform consolidation is reshaping agency strategies, emphasizing precision and adaptability in targeting consumer attention.
Online learning
fromeLearning Industry
2 days ago

Microlearning Solutions For Mobile: How L&D Leaders Build Engaging, In-The-Flow-Of-Work Learning

Mobile microlearning solutions effectively address time scarcity and fragmented attention, providing quick, accessible training for modern employees.
Wearables
fromTechCrunch
3 days ago

Nothing's AI devices plan reportedly contains smart glasses and earbuds | TechCrunch

Nothing is set to release smart glasses next year, featuring AI capabilities and a multi-device strategy beyond smartphones.
Education
fromeLearning Industry
3 days ago

Personalized Learning: How New Tech Assists With Student-First Awareness

The shift to personalized learning emphasizes student-first awareness, leveraging technology to address individual needs and reduce cognitive overload.
#meta-horizon-worlds
Tech industry
fromWIRED
2 weeks ago

Meta Will Keep Horizon Worlds Alive in VR 'for the Foreseeable Future'

Meta reversed its decision to shut down Horizon Worlds in VR, keeping the platform operational for existing games after user feedback, while discontinuing new content creation and major investments.
Tech industry
fromEngadget
2 weeks ago

Meta isn't shutting down its VR metaverse after all

Meta reverses its shutdown of Horizon Worlds VR, committing to support existing games for the foreseeable future while shifting metaverse focus to mobile and AI.
Tech industry
fromWIRED
2 weeks ago

Meta Will Keep Horizon Worlds Alive in VR 'for the Foreseeable Future'

Meta reversed its decision to shut down Horizon Worlds in VR, keeping the platform operational for existing games after user feedback, while discontinuing new content creation and major investments.
Tech industry
fromEngadget
2 weeks ago

Meta isn't shutting down its VR metaverse after all

Meta reverses its shutdown of Horizon Worlds VR, committing to support existing games for the foreseeable future while shifting metaverse focus to mobile and AI.
fromThe Atlantic
3 days ago

Today's Atlantic Trivia: Video Games

Nintendo was founded in 1889, the same year the Eiffel Tower opened in Paris, starting as a manufacturer of Japanese playing cards.
Games
Artificial intelligence
fromMedium
1 day ago

Is AI addiction a thing?

Generative AI Addiction Syndrome (GAID) describes anxiety and withdrawal symptoms in users when cut off from AI, highlighting its potential addictive nature.
Silicon Valley
fromWIRED
2 weeks ago

'Uncanny Valley': Nvidia's 'Super Bowl of AI,' Tesla Disappoints, and Meta's VR Metaverse 'Shutdown'

Nvidia's developer conference highlights, Tesla's fan backlash, and Meta's metaverse platform struggles dominate recent tech industry developments.
Marketing tech
fromPhocuswire
in 2 months

Travel marketing's AI identity crisis

AI is fundamentally changing travel marketing, requiring a complete rethinking of traditional strategies and customer engagement.
#meta
fromKotaku
1 month ago
Software development

Meta's Virtual Reality App Ditching VR To Make A Roblox Clone - Kotaku

Wearables
fromwww.theguardian.com
3 days ago

I wore Meta's smartglasses for a month and it left me feeling like a creep

Meta's smartglasses integrate AI assistants, potentially transforming computing and daily interactions, but raise concerns about privacy and social acceptance.
fromKotaku
1 month ago
Software development

Meta's Virtual Reality App Ditching VR To Make A Roblox Clone - Kotaku

fromEngadget
3 days ago

An immersive 'Black Mirror Experience' is launching in Montreal

The Black Mirror Experience is an interactive virtual reality experience that blends physical space and VR, designed to blur the lines of fiction and reality in which you become the main character.
Television
Education
fromFast Company
6 days ago

The anti-boredom tech tool kit for meetings and classes

Engaging participants in meetings or teaching can be challenging, but tools like Padlet can enhance collaboration and participation.
Games
fromwww.theguardian.com
3 days ago

Why is gaming becoming so expensive? The answer is found in AI

PlayStation 5 prices have risen significantly due to increased demand for computing power driven by AI, alongside global economic disruptions.
Marketing tech
fromFast Company
2 days ago

Why are designers, engineers, and product managers in a 'three-way standoff'?

The design job market is experiencing uncertainty as demand for product managers rises, raising concerns about the impact of AI on designer roles.
UX design
fromMedium
2 weeks ago

The Physics of Great UX: Making Digital Interfaces Feel Real

Building a motion system in product design enhances user experience by aligning with human cognitive expectations and physical principles.
Wearables
fromGadgets 360
3 days ago

Nothing Could Launch AI Smart Glasses, New Earbuds in Expansion Push

Nothing is developing AI-powered smart glasses and earbuds, focusing on personalized experiences rather than full augmented reality capabilities.
Games
fromGadgets 360
1 day ago

Google Pixel 10 Users Can Now Play Steam Games Offline via GameNative

GameNative v0.9.0 introduces PowerVR GPU support for Pixel 10, enabling reliable Steam game emulation on the device.
Wearables
fromZDNET
4 days ago

Meta Ray-Bans vs. Optics: Why glasses wearers should consider the new model

Ray-Ban Meta Optics are new Gen 2 smart glasses designed for comfort and functionality, featuring adjustable components and a slimmer design.
Games
fromKotaku
1 day ago

How To Finish Big Open World Games Like Crimson Desert

Focusing on one open-world game at a time enhances motivation and progress, making it easier to complete them.
Tech industry
fromTechCrunch
2 weeks ago

Meta decides not to shut down Horizon Worlds on VR after all | TechCrunch

Meta reversed its decision to shut down VR support for Horizon Worlds after user backlash, keeping the app functional on Quest headsets despite the metaverse's commercial failure.
fromLondon Business News | Londonlovesbusiness.com
1 week ago

How online casinos have replicated the casino hall gaming experience - London Business News | Londonlovesbusiness.com

Modern platforms use advanced graphics, realistic animations, and carefully designed interfaces that echo the layout and feel of physical gaming floors, enhancing the online casino experience.
Digital life
Wearables
fromFuturism
6 days ago

Neuralink Patient Using Brain Chip to Carry Out Important Life Task: Playing World of Warcraft

A paralyzed man uses a Neuralink implant to play World of Warcraft hands-free, showcasing rapid adaptation to the technology.
#meta-metaverse-shutdown
Tech industry
fromAol
2 weeks ago

Meta Platforms Slips: Shutting Down Its VR Metaverse While Doubling Down on AI

Meta abandons its metaverse platform to pivot toward AI infrastructure and glasses products, increasing capital expenditures to $115-$135 billion in 2026 while maintaining its $200.97 billion advertising business.
Tech industry
fromAol
2 weeks ago

Meta Platforms Slips: Shutting Down Its VR Metaverse While Doubling Down on AI

Meta abandons its metaverse platform to pivot toward AI infrastructure and glasses products, increasing capital expenditures to $115-$135 billion in 2026 while maintaining its $200.97 billion advertising business.
Tech industry
fromAol
2 weeks ago

Meta Platforms Slips: Shutting Down Its VR Metaverse While Doubling Down on AI

Meta abandons its metaverse platform to pivot toward AI infrastructure and glasses products, increasing capital expenditures to $115-$135 billion in 2026 while maintaining its $200.97 billion advertising business.
Tech industry
fromAol
2 weeks ago

Meta Platforms Slips: Shutting Down Its VR Metaverse While Doubling Down on AI

Meta abandons its metaverse platform to pivot toward AI infrastructure and glasses products, increasing capital expenditures to $115-$135 billion in 2026 while maintaining its $200.97 billion advertising business.
fromVG247
2 days ago

The Petit Planet beta is coming back with new updates, but you still need to hope for an invite

Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
Games
#metaverse
Digital life
fromThe Verge
2 weeks ago

Meta is actually keeping its VR metaverse running, for now

The metaverse represents a digital space where people mentally transport themselves through devices, disconnecting from physical presence despite being physically present with others.
fromThe Drum
2 months ago
Marketing tech

'The metaverse is dead; long live the metaverse': emerging tech's table of elements

Digital life
fromThe Verge
2 weeks ago

Meta is actually keeping its VR metaverse running, for now

The metaverse represents a digital space where people mentally transport themselves through devices, disconnecting from physical presence despite being physically present with others.
fromThe Drum
2 months ago
Marketing tech

'The metaverse is dead; long live the metaverse': emerging tech's table of elements

Video games
fromThe Verge
3 weeks ago

Meta exec hopes VR teens will stick around

The VR gaming industry faces its roughest period in decades, with Meta cutting over 1,000 jobs and shutting down studios, while revenue growth relies heavily on free-to-play titles popular with young players.
Games
fromEngadget
4 days ago

BOXROOM lets you build a cozy game room for your Steam library

Customize a virtual space to showcase your game library with personalized furniture and game displays.
fromComputerworld
1 month ago

With attention shifting to AI smart glasses, VR faces another reality check

"It's not an overstatement to declare another VR winter," said J.P. Gownder, vice president and principal analyst at Forrester. "I think we might even go as far as to say there's only a handful of successful scenarios where people are using VR." This assessment reflects the industry's struggle to find practical applications beyond niche markets.
Gadgets
fromWIRED
2 weeks ago

Meta Is Shutting Down Horizon Worlds on Meta Quest

Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Wearables
Games
fromKotaku
5 days ago

Every Game Coming Out The Week Starting March 30, 2026

I Am Jesus Christ is an immersive sim depicting the life of Jesus from birth to crucifixion.
Games
fromVG247
5 days ago

Love and Deepspace has kicked off a new event, squarely around Caleb's new Memory Pair.

A new event, Ghosts' Final March, introduces a 5-Star Memory Pair for Caleb and various rewards, available until April 11.
Artificial intelligence
fromPsychology Today
3 weeks ago

Reality Splits: Seeing Different Worlds in Mixed Reality

Mixed reality systems create perceptual conflicts when users see different digital objects in shared spaces, reducing collaboration synchrony and increasing mental effort while eroding confidence in joint decisions.
#virtual-reality
Travel
fromMail Online
2 months ago

Holidaymakers reveal they will be using VR to 'try before they fly'

Nearly half of British holidaymakers use VR, vlogs, virtual street view and translation tech to preview destinations and plan trips; many already booked 2026.
#horizon-worlds
Marketing
fromwww.thedrum.com
2 months ago

Profile Hub Round-up: Getting ROI from VR, content strategy tips and new work from Samsung and Jaguar Land Rover

The Drum Profile Hub lets agencies self-publish case studies showing VR ROI, creative campaign launches, and practical content strategy guidance.
UX design
fromComputerWeekly.com
2 months ago

Expanding sensory experiences in virtual environments | Computer Weekly

Comprehensively multisensory XR/IRL environments enable inclusive, immersive interactions by combining multiple sensory interfaces, but face technical, cost, and adoption hurdles.
fromFast Company
1 month ago

How Google's new AI could change videogames forever

Project Genie, which is currently only available for Google's AI Ultra subscribers, uses AI to build virtual worlds. That sounds interesting, if not necessarily revolutionary. Videogame developers already model and build virtual worlds all the time. Project Genie's simple concept, though, belies the tech's potential impact. The new system, and the Genie 3 model behind it, have the potential to forever change how videogames are built and played.
Software development
UX design
fromMedium
2 months ago

Spatial vibe coding: prototyping immersive reality with AI

AI-driven vibe coding enables rapid prototyping of spatial XR experiences, producing functional 3D canvases with WebXR, frameworks, and production-ready toolchains.
Education
fromeLearning Industry
2 months ago

Bringing Immersive Technologies Into Workforce Training

Immersive technologies (VR, AR, MR) provide safer, hands-on, data-driven training that accelerates practical skill acquisition and improves manufacturing workforce performance.
#augmented-reality
fromeLearning Industry
2 months ago

Utilizing VR And AR In High-Risk Scenarios For Manufacturing Training

Manufacturing environments are becoming more advanced, automated, and electrified-but they are also becoming more dangerous. High-voltage (HV) systems, robotics, advanced machinery, and tightly coupled production lines introduce risks that traditional training methods are no longer equipped to address effectively. Instructor-led classroom training, PDFs, videos, and even supervised shadowing have long been the foundation of manufacturing training. However, when the consequences of error include severe injury, fatal accidents, equipment damage, or production downtime,
Education
Video games
fromGameSpot
2 months ago

Valve. Please Save VR Gaming

Meta closed three major VR studios, but signs point to renewed VR optimism as Meta loosens control and Valve prepares the Steam Frame comeback.
Video games
fromwww.mercurynews.com
2 months ago

Video games 2026: 5 projects that we're excited to play

Grand Theft Auto VI's Nov. 19 release will dominate the year, driven by long-awaited sequel status and an extensive online component continuing GTA Online's longevity.
fromEngadget
2 months ago

Google's Project Genie lets you generate your own interactive worlds

This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.
Artificial intelligence
Artificial intelligence
fromTheregister
2 months ago

Google's Project Genie turns prompts into interactive worlds

Project Genie generates short, explorable 3D environments from text or image prompts, enabling real-time navigation with limited memory and short generation durations.
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