Wearables
fromThe Verge
3 hours agoMy dream pair of AR gaming glasses needs to have these nine features
Latest AR glasses from Xreal and Viture enhance gaming experiences with features like 3DoF, but no model is perfect for all users.
Traits I look for in a large TV include good brightness and contrast, advanced local dimming (read: good backlighting) to reduce light bleed from bright objects on dark backgrounds, accuracy to the director's intent, and impressive color saturation, especially for HDR (High Dynamic Range) content.
Samsung just announced that 120 games will be playable via its Odyssey 3D Hub platform by the end of the year. This is the platform that provides content for glasses-free 3D monitors like recent Odyssey displays. The company made this claim at, while also noting that the platform currently offers around 60 playable titles.
New OLED gaming monitors from top companies coming out this year should look clearer and crisper. LG Display and Samsung Display, which typically provide the actual panels used in gaming monitors, are finally lining up the colors of their subpixels in vertical RGB stripes - remember when we used to worry about Pentile OLED displays? - which means, among other improvements, the panels should have easier-to-read text.
NVIDIA has unveiled the G-Sync Pulsar, which it calls the "latest evolution of [its] pioneering VRR (variable refresh rate) technology," at CES 2026. The new tech promises a gaming experience that's free of stutter with buttery smooth motion, which is made possible by pulsing the display's backlight. G-Sync Pulsar displays have multiple horizontal backlight sections that are pulsed independently from top to bottom, unlike traditional displays whose backlight is always on.
At 51.5 inches, the UltraSharp U5226KW that Dell announced at CES is the biggest UltraSharp monitor yet. It has a resolution of 6144×2560, for a pixel density of 129 pixels per inch. The IPS Black monitor also has a bevy of ports via a Thunderbolt 4 hub that supports up to 140 W power delivery, an integrated KVM for up to four PCs, and a pop-out box with 27 W USB-C and 10 W USB-A ports.
A curved monitor is really something you need to experience firsthand to fully appreciate its advantages. The Asus 34-inch monitor features a 1,500R curvature designed to mirror the natural curve of human vision and how we perceive our surroundings. When placed at the optimal viewing distance, this curvature delivers a level of immersion that flat monitors simply can't replicate, filling your peripheral with what's happening on screen.
Asus has hit the Consumer Electronics Show show floor with a brand-new set of Extended Reality glasses. Developed in partnership with Xreal, the Asus ROG Xreal R1 packs an impressive amount of technology into a slim frame for your face, allowing you to stream video directly to your eyes via a USB-C connection. Internally, the Asus ROG Xreal R1 features 240Hz micro-OLED 1080p lenses, and it comes with an ROG Control Dock for HDMI and DisplayPort connectivity.
AMD's Strix Halo, aka " Ryzen AI Max," is a hugely expensive chip that includes some of the most powerful integrated graphics ever made. Though AMD initially marketed it more to AI workloads with its tremendous complement of up to 128GB of RAM, it's also inspired some unprecedented gaming designs - by far the most powerful handheld, the Framework Desktop, and this monster Asus tablet.
In the one and only image that was shared with The Verge, the ROG Xreal R1 gaming glasses look like cyberpunk aviators. There's an LED strip on the stem to indicate... something. Perhaps battery life, or something previously unquantifiable, like leetness. Either way, the stems seem quite a bit thicker than those on the 1S, and whatever tech the companies are cramming inside may be necessary to allow for their marquee feature: a 240Hz refresh rate. These are apparently the first to double the normal 120Hz refresh rate that's common in AR glasses today.
Acer made a big splash at CES 2025 with the announcement of its surfboard-sized Nitro Blaze 11 gaming handheld, but its targeted second-quarter release came and went long ago. There's been no word of the chunky 11-inch Blaze or its smaller siblings.