"It's an amalgamation of the Chicago neighborhood aesthetic with a Bulls fan, quite literally. It's kind of on the nose, but that's how I juxtapose the elements of my work, with the structure of a home and then a figure who is around or in the home."
Elisava's Master's in Graphic Design is ingrained with societal, cultural and critical contributions to the creative industry, going beyond its aesthetic output while fostering self-awareness in creatives.
Butterfly unfolds across four unique versions of the same song, each exploring different genres and emotional depths while maintaining a cohesive melody and lyrics.
This project involved the reconstruction of a dilapidated building located in Guangzhou's old town along Tongfu Xi Road, a historic street established in 1926. Once vibrant, this area has suffered from significant neglect over the years, with many buildings falling into disrepair, creating safety hazards that forced both residents and businesses to leave.
There is a certain kind of presence that requires no grand staging. The editorial "Saint" captures exactly this moment: the intersection of youthful nonchalance and a nearly statuesque stillness. While the first part of the series maintained a cool distance in gleaming white, the continuation dives into an atmospheric darkness. Here, the boundaries between shadow and silhouette blur, lending the series a nearly sacral, heavy depth.
When Jay Chiat commissioned Gaetano Pesce in 1994, he envisioned a workplace free from assigned desks and rigid partitions. The Italian designer responded with a space conceived as a flexible field of movement. The office functioned almost like a small city, where meeting areas and work zones formed an informal network of routes and gathering points.
On Franklin Street in Brooklyn's Greenpoint neighborhood, one non-commercial gallery fosters 'a small, stubbornly human space for friction.' Friction—the ubiquitous buzzword that captures the simultaneous delight and discomfort of doing things the slow way—is at the heart of artists Pap Souleye Fall and Char Jeré's current show at Subtitled NYC. It also reflects the overall spirit of this little exhibition space and of a burgeoning movement to reject our culture of optimization in favor of a bumpier, more intimate, less alienating experience.
Sand Art is a game by Kory Jordan and published by 25th Century Games for two to four players ages 10 and up. It takes about an hour to play, and has you collecting resources and then coloring in a bottle, making art in a bottle out of sand, in case the name didn't give away the plot. Gameplay Overview: Sand Art has you gathering and mixing sand, which is used to fill your bottle.
"We started by asking everyone to collect images regularly. Just spontaneous snapshots as we went. Of everything. Sketches, screens, notes, half thoughts, moments in motion. Over time it became this huge grab bag of elements," Simon says.
You'll get a pre-made faux leather cover to decorate and personalise with a range of buttons, charms, stamps and fabric pieces. You'll learn to experiment with collage and layering techniques and combine different types of embellishments to add texture, colour and personality to your journal.
Massaranduba, the small agricultural town in the south of Brazil that Pedro grew up in is far from sci-fi, but this graphic designer's imagination takes him some place else. From posters, illustration, magazine layouts and typefaces (such as pieces that focus on sci-fi author Ursula K. Le Guin 's fictional Kesh alphabet), Pedro works digitally with a focus on textures and grit, using dithers and fractals to build upon visual world's textures. His projects are "mood-centred", which begin by assembling references from all over to refine feelings that are conjured up by consuming films, fashion, music and other visual forms.
A graphic designer that isn't limited to working in 2D, Ward Goes has been working in aluminium of late. His recent solo show in Rotterdam, Literally Anything, was full of things that moved beyond the screen or printed page, including some wonderful metal signage and archival storage. The exhibition at Alley Space was the result of the designer's decision to pursue more tactical investigations alongside his commissioned work at the start of 2025.
For those who are in desperate need of stimulation, this zine delivers - its visual language is razor-sharp and packed with colour, each page feels like a porno magazine that has vomited everywhere. Hattie calls it a "frenetic deluge", a collection of themes that circle the drain of "online fatigue", a way to process an excessive amount of information in order to create meaning and seek comfort.
One of the great things about making art is discovering something that sprang from seemingly nowhere. In retrospect it looks logical but in the moment it's an epiphany and suddenly it's exciting to explore it. My studio is across the street from Creative Woodworking and they have a box where they put scrap wood for anyone who wants it and it's irresistible to me.
Our new line of Colossal merchandise is finally hitting the (digital) shelves in the Colossal Shop. We're big fans of repping publications that inspire us, and we're excited to finally offer our own goods to this special community of readers. Hats and mugs are now available, and all proceeds directly support our ongoing commitment to make art accessible to everyone. You can also receive a mug by joining us with an annual Patron of the Arts membership.