Whenever you're working with an existing IP, there's always the question of how you're going to translate and adapt, right? Because it's not a one-to-one sort of interpretation.
Following the acquisition, the Cinemersive Labs team will join SIE's Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games. This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players.
Elizabeth brings exactly the kind of experience we need as we build Blink49's Brand Studio. She has a proven track record of creating smart partnerships, navigating the media landscape, and developing programs that connect brand ambition with culturally impactful, premium storytelling.
"I thought about two books that I'd read. The first book is by an author called Miyamoto Musashi, it's called The Book of Five Rings, and the other book I was thinking about was called Here Be Dragons, which is a physics book about wormholes, and advanced physics, and extraterrestrial life and so forth."
Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
IOI Partners' involvement with MindsEye comes to an end, except for any essential transitional functions required to transfer publisher-of-record status to Build A Rocket Boy. In light of this separation, the Hitman mission announced in June 2025, planned as a crossover event within MindsEye, will no longer be released.
Some part of me feels that could just as easily be one of those mementos of Earth. That's because playing feels like stepping through time, which is neither a comment on the quality of its gameplay or its fidelity, both places in which it is no slouch. Rather, it's a comment on its essence.
Resident Evil Requiem is already a big hit for Capcom, as it reached 5 million sales in just five days. The company says that it achieved this sales milestone faster than its previous mainline release, Resident Evil Village, and it was quicker than the recent remakes of Resident Evil 2 and Resident Evil 4.
Creatively, we've always let our North Star be our own personal taste in terms of what we think is cool--what it is we enjoy and want to see. I've seen too many TV shows and books be swayed trying to please a lot of people, and in the process you end up losing the heart of what's there,
Trails Beyond the Horizon's new character, Ulrika, is like staring into the abyss of a broken TikTok algorithm, and while my knee-jerk reaction might have been shock and even a little disdain, over the next 100 hours, I grew to find the character's bit surprisingly genuine and, admittedly, hilarious. What first felt like a gimmick grew to become one of my absolute favorite parts of the game, enhancing the already distinct personality of the Trails games.
"The industry faced a 'video game apocalypse' in 2023 and 2024 as things collapsed following the pandemic boom. Games were not always of high quality or were taking much longer to develop. For instance, the sequel to Killing Floor 2 took five years to make. I believe part of the reason for these game delays is remote work," Gibson explained.
The woods in Reanimal are full of surprises. You will encounter human cadavers that slither like snakes, gigantic talking pigs, and, at one point, a forlorn, supersized whale who seems resigned to an agonizingly slow death. These variously monstrous beings inhabit a realm that, though it looks like our own, seems to defy spatial logic: the forest leads to an oceanic expanse, which segues into a decrepit, towering city. It's like Aesop's Fables meets the nightmare visions of both Lars von Trier and J.G. Ballard.